Friday, September 18, 2015

Baby steps step at a time
As a Solo RPG'er, I've had to learn many lessons over and over. Remind myself of my own advice again. This might be perhaps chief among them.

As a soloist, it is incredibly easy to get overwhelmed. If you are dealing with real life issues  even more so (such as the ones referenced in my previous post, or whatever RL issues you might struggle with in your own lives).

Being a solo player means it's a one person show. (DUH!) Thus all the "work" falls on you. (IF you let it! How much work should there BE? Is it possible to make the work a part of the PLAY? To do mostly play with no work? Topic for another post I think...)

In any case, my recent bout of frustration led me to thinking about my process, and where I went astray.

I think as soloists we're probably all big dreamers in some way. After all, we're all playing RPG's for starters! Add to that we're attempting to do so SOLO, which is a big dream in and of itself, since there are plenty of people who thought (and still think) that it can't be done.

If you're like me, you live in your head a lot. You think a lot. So with all this thinking and dreaming it's easy to get lost. To go astray. To loose sight of what you were trying accomplish, and overwhelm yourself by dreaming big, without having actually DONE much of anything.  (Again, maybe a topic for another time).

Back to the topic at hand...

...not quite

...I do think it's important at some point to just jump in and play (as many wonderful respondents on the previous post reminded me). I ALSO think it can be important to take each thing as it comes, one step at a  time...

...also not quite
..and deal with each problem, each situation, as it arises. I think that was one of the reasons that my most successful solo campaigns to date DID work. That I DIDN'T think about it too much, DIDN'T plan it out, and DIDN'T prepare a bunch.

I did think about it quite a bit at first, just getting stuff together and figuring out my approach to the whole process, since it was my first solo endeavor, but eventually I had to just jump in and DO it.

AFTER THAT came the process of taking each situation and problem as it arose, figuring out ways to solve it, and continuing.

Maybe easier said than done, I know. But I think (for me at least), that I have to come to grips with the idea that solo RPG'ing, if it's going to be something that I do, has to be an elephant that you eat with a teaspoon, not all in one bite.

...don't worry, it's just a cliched metaphor.

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